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Halo 3: in arrivo i primi Test flights su PC [aggiornato]

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AGGIORNAMENTO 25/05/20 | Con l’aggiornamento di un post sul blog ufficiale, 343 Industries annuncia che primi test di Halo 3 per PC inizieranno a Giugno.

ARTICOLO ORIGINALE

Oggi 12 Maggio 2020 è finalmente disponibile Halo 2: Anniversary su PC, acquistabile dal Microsoft Store e Steam. Per quanto riguarda Halo 3, la 343 Industries dichiara che è previsto il primo Test flights nelle prossime settimane.

I primi Test flights di Halo 3 saranno inizialmente disponibili per gli Insider interni, per poi arrivare agli utenti iscritti al programma Halo Insider.

Con l’arrivo di Halo 2: Anniversay la Master Chief Collection si aggiorna introduce la modalità Teatro per Halo 2: Anniversary e Halo: Reach, oltre ad aggiungere nuove opzioni di personalizzazione per Halo 2 e la remaster Anniversary. 

Tuttavia 343 Industries ci segnala che Halo 2: Anniversay presenta alcuni bug che verranno risolti presto, di seguito vi elenchiamo tutti i problemi attualmente presenti nella prima versione su PC e Xbox One (Inglese).

Problemi e bug

  • On Xbox in Co-op multiplayer, the HUD will become off centered when zooming in.
  • Terminal videos default to English only.
  • In-game audio plays while viewing terminal videos.
  • Subtitles are not present in campaign gameplay.
  • Subtitles are out of sync with audio when viewing cutscenes.
  • Users on AMD hardware may encounter missing and/or flickering textures across campaign (such as the Elevator on Oracle).
  • Oracle in has several graphical issues including around glass flood tanks, clouds, and lightning effects.
  • Cinematic audio for in Halo 2 and Halo 2: Anniversary is affected by different audio option sliders.
  • Enemy Elites do not dual wield in the Campaign.
  • Campaign cutscenes are much louder than gameplay.
  • Some Campaign missions have FPS drops on first launch of the mission.
  • When having multiple audio devices and swapping between classic and remastered graphics in cutscenes, audio can change output devices
  • When using a Ryzen 5 and AMD GPU, large rectangle volumes appear on the mission Oracle.
  • Blur Cinematics and Terminal videos can have visual issues in non-16:9 aspect ratios as they were rendered at 16:9.
  • Gunfire sounds are missing from multiple weapons with the Scarab Skull active.
  • With the Scarab Gun skull active, a hardlock can happen when firing a plasma rifle after swapping weapons with an Elite.
  • Sentinel lights will display for a short time after death before disappearing.
  • Some environmental textures appear in lower than expected resolutions.
  • Music will loop incorrectly on Metropolis while in the Scorpion tank.
  • Using Nvidia GPUs on Classic graphics, various foliage environment LOD textures are missing.
  • Gravemind on co-op has hitches and with poor network conditions disconnects can happen.
  • When swapping between Classic and Remastered graphics music will change to different parts of the track.

Halo 2: Anniversary

  • Pixilation on shadows can be seen in Anniversary graphics
  • Forge map lighting is not appearing correctly.
  • Performance lowers during games of 3 plots.
  • Texture resolution is displaying in low quality through various parts of the title.
  • When looking at the fan on Stonetown, FPS sometimes drops to 45
  • Audio is missing when reloading weapons when done quickly.
  • Primary weapon audio decreases if you are shooting while picking up a secondary weapon.
  • Decals on the Gauss Warthog turret will detach from the model during the firing animation.
  • When using newer Intel drivers with onboard graphics, you cannot launch.
  • Performance in theater films is capped at 60 fps when framerate is set to unlimited.
  • There are no inversion options in the Settings Menu for dual wielding
  • Lighting is inconsistent between Elite and Spartan armors.
  • There is visible stuttering on objects when strafing with Unlimited Framerate enabled.
  • Sound effects do not play for the player holding the oddball when playing Hot Potato.
  • The Hoplite armor is missing a rear armor piece in gameplay.

Halo 2

  • When using voice chat there is no notification that players are talking.
  • The music mixing is much quieter in MCC compared to the original.
  • Team Spawn system does not have parity with original.
  • Bullet registration is not in parity with the original.
  • The respawn timer is hidden by the territory capture meter in multiplayer.
  • Gamma values are excessively blown out compared to legacy
  • Super bouncing does not mirror legacy.
  • Snow VFX do not match legacy behavior on snow weather missions and maps.
  • The sun is not rendering on most maps and missions.
  • When playing at higher field of view, textures will appear to pop in more frequently as the LOD distance is shortened.
  • Banshees turn faster when using Mouse and Keyboard.

E voi quanto aspettate Halo 3 su PC? fatecelo sapere nei commenti!

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Aston771: Fondatore di TechGames Italia, Sviluppatore & Web Developer con una forte passione per il Gaming, dalla prima Nintendo, PS1, PC e Xbox.
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